#include <iostream>
using namespace std;
class MyClass{
public:
MyClass(string mName);
~MyClass();
private:
string myName;
};
MyClass::MyClass(string mName){
myName = mName;
cout << "MyClass Constructor: " << myName << endl;
}
MyClass::~MyClass(){
cout << "MyClass Destructor: " << myName << endl;
}
int main()
{
cout << "Hello world!" << endl;
MyClass myClass("MyClass 1");
MyClass* myClassPtr = new MyClass("MyClass 2: created using new");
delete myClassPtr;
return 0;
}
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